Transparent Background Fusion Clip Export in DaVinci Resolve 16

Transparent Background Fusion Clip Export

In this tutorial, you will only learn how to export a transparent background fusion clip animation in a .png sequence. The transparent background fusion clip export can then be imported and used in any of your future video projects. This can be useful when you want to include a branding tag, social media or subscribe … Read more

DaVinci Resolve 16: Tracking and blurring objects

DaVinci Resolve 16: Tracking and blurring objects

The video below shows you how to do tracking and blurring objects in DaVinci Resolve 16. We blur objects in our video, to hide things we don’t want to share, or things that are sensitive. Sometimes, blurring is straight forward and easy to do, especially if the object we want to blur is not moving. … Read more

Davinci Resolve 16 – Splitting and deleting audio from video – Tutorial

Davinci Resolve 16 - Splitting and deleting audio from video - Tutorial

This short tutorial shows you how to split and delete the audio from a video in Davinci Resolve 16. Usually, we delete the original audio from the video, when we want to assign a different audio to it. This is useful to know, as from my experience, you will use it very often when editing … Read more

Import 3D Animation in DaVinci Resolve

Import 3D Animation in DaVinci Resolve

DaVinci Resolve allows you to import 3D meshes and incorporate them in your video projects. You can either import 3D static objects, or even 3D objects with animations. The imported mesh can then be textured and transformed within DaVinci Resolve. In the video embedded below you will see how to export an object from 3ds … Read more

Make a Digital Clock in DaVinci Resolve

Make a digital clock in DaVinci Resolve

To start with this tutorial, you need to copy this code snippet, which is written in the Lua programming language: { Tools = ordered() { DigitalClock = TextPlus { CtrlWZoom = false, NameSet = true, Inputs = { Width = Input { Value = 1920, }, Height = Input { Value = 1080, }, Font … Read more